Core Narrative 2

Concept: Beasts start to rise up and gain consciousness. Start to develop hatred towards

humans. Humans and beasts collide in some encounters.

The Hero: Verat’u (1 st generation Ragnar)

The Physical Goal: Rule over the humans

The Emotional Goal: Power over humans

Personal Obstacle: He has an intense inferiority complex

The Villain: Human kind

Justification: Humans just want to make the world back into the way it was

Supporting Cast:

1. Running Wind (1 st generation burrok)- Strong independent female burrok. Logical and

emphatic, skilled fighter. Believes humans need to be put in their place but disproves of

cruelty against them.

2. Josva (1 st generation Hramn) quick witted and curious has no sense of fear. Stupidly

brave

3. Shawn (1 st generation of mutated bobcats) Instigator and powerful leader of the bobcats

and is Verat’u’s right hand man. Distain for human.

LOCATION

1. Yellowstone Park post-nuclear war

2. Trophy hunting ground

3. Meggido

LOGLINE

On the verge of Verat’u witnessing the slaughter of his kind. Vera’tu ventures into newly

radiated Yellowstone Park looking for power. He finds 3 individuals with a similar goal in mind.

Power over human kind. While recruiting for their cause their followers are brutally murdered by

the hands of humans. Verat’u now with a renewed vigor wishes to not only have power over

humans but to kill them for ruining his life.

MEDIUM: TV SHOW

Gore and more cg orientated to show off the diversity of the beasts in our world

PLATFORM: TV

Targeted for older audiences and causes fan engagement

ADDITIVE COMPREHENSION

In Verat’u’s story audiences see how the war started v. the humans started.

BOWL OF SERIAL

SERIALIZED

TYPE OF SERIES

Episodic

OPPORTUNITY TO SHIFT

We can explore the supporting casts’ lives and backstories in other mediums such as comic

books and webisodes.